Red alert 1 soviet fighter
These systems – such as surface-to-air missiles (SAMs), anti-ship cruise missiles (ASCMs), and tactical unmanned aerial vehicles (UAVs) – are additionally capable of reaching Taiwan. Short-range threats include systems capable of operating within China’s 200-nautical-mile (nm) exclusive economic zone (EEZ), or the area in which a given country enjoys sovereign rights over natural resources. For organizational purposes, this paper will categorize threats to the carrier and its air wing at three distances: short-, medium-, and long-range.
While China does not represent the sole threat to the carrier air wing – indeed, many of its systems are Russian-origin – Beijing’s technological sophistication and emphasis on long-range anti-ship missile procurement qualify it as the pacing threat. aircraft carriers posed by Chinese systems. In order to examine the implications of these capabilities, this paper will assess the threats to U.S. This state of affairs will impact carrier operations in all theaters however, in the near term, it will be particularly relevant in the Asia Pacific, where carriers and their air wings play an essential role in mitigating the tyranny of distance and where A2/AD capabilities are most mature. 3 But as A2/AD capabilities continue to proliferate, the United States will be faced with a choice: operate its carriers at ever-increasing ranges – likely beyond the unrefueled combat radii of their tactical aircraft – or assume high levels of risk in both blood and treasure. 2 At any given time, two to four of these carriers are deployed abroad. Today, the United States operates 10 carriers, 1 each displacing more than 100,000 tons and hosting over 70 aircraft. carrier operations than ever before.įor decades, aircraft carriers and their associated air wings (CVWs) have represented a potent symbol of American military might, serving as persistent reminders of the country’s forward presence and ability to project power globally. These capabilities are likely to proliferate in the coming years, placing greater constraints on U.S. In recent years, a number of countries, including China, Russia, and Iran, have accelerated investments in anti-access/area denial (A2/AD) capabilities such as advanced air defense systems, anti-ship cruise and ballistic missiles, submarines, and aircraft carriers. Navy has long enjoyed freedom of action throughout the world’s oceans, the days of its unchallenged primacy may be coming to a close. You can consider the sequels a mere spin-off from the main storyline.įrom what I've read, Westwood's early draft for their version of C&C3 would've had Nod fighting GDI forces in Area 51, the RA1 Chronosphere being activated in the ensuing chaos, and Yuri, the result of Kane's psychic research, thrown into the vortex, creating RA2, making a double alternate timeline of it's own. RA2 was made by the newly-formed Pacific, who would go on to develop General's). It was only made due to the popularity of the original game, not to mention made by a different branch of Westwood (The Las Vegas branch made C&C1, RA1, and TS.
Plot-wise, Red Alert 2 has almost nothing to do with the events of RA1.
The Soviet ending just leads to a "What-if?" universe. Canonically, the Allies win the war, Stalin is killed, and Kane with the rest of the Brotherhood go underground biding their time. Kane's presence is meant to explain how Nod operated behind the scenes even before Tib Dawn, how GDI originated from the Allies, and Stalin's conquest of Europe being a ruse by Nod to consolidate their power. Red Alert was and still is a prequel to the Tiberian timeline.